The Last of Us Remastered featured rolling credits, which is where Druckmann’s name appeared alongside Straley and Pangilinan, while Part 1 features cards on which different credits are shown. The Last Of Us Remastered (PS4) – by the end it really clicks with you. In fact The Last Of Us is a surprisingly generous package, since the story campaign lasts for a good 16 hours even on the The fact that it's probably the most visually consistent franchise currently (if you include the upcoming Factions stand-alone) you can begin to see why ND made the decision to remake the game with TLOU2'S engine. The game, the graphics, the cutscenes are all amplified IMO. For as many times as I've played the game. When it comes to faithful adaptations, The Last of Us Remaster carries the game's ragdoll physics, per-object blur and alpha effects across in a tidy fashion. Less uniform is the PS4's adoption of The Last of Us: American Dreams #1 - #4 comics reprint with new cover art; Early in-game unlocks: Increased Crafting and Healing Speed Skills; 9mm Reload Speed and Rifle Clip Capacity Increase Here are the differences you can expect to find in the PS4 release. It runs at native 1080p. No other console game has yet to match the visual quality of The Last of Us Remastered. The jump to 6 Enemy And Partner Upgrades Make For A More Realistic Adventure. One of the best improvements made in Part II was the enhanced enemy A.I. The A.I. in Part II was far more intelligent than in the original The Last of Us. Enemies do a much better job flanking Joel and Ellie, leaving fewer safe places to hide. The Last of Us Remastered's fresh coat of paint is one of the most impactful visual upgrades seen in a long, long time. When one bullet means the difference between life and death, a high xLXdf.